Scripted trigger
character_gender_can_rule_title_trigger
character_gender_can_rule_title_trigger = { GENDER = … TITLE = … }game/common/scripted_triggers/00_law_triggers.txt, line 2 (29 lines). Parameters: $GENDER$, $TITLE$.
character_gender_can_rule_title_trigger is a scripted trigger in Crusader Kings III, written at line 2 of its file. A call passes 2 parameters: GENDER and TITLE. The game's script calls it in 2 places, among them Bastard Born (event birth.1006) and character_gender_can_inherit_from_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_law_triggers.txt.
What it checks
If
$GENDER$ = { is_male = yes }$TITLE$ = { … }
Then
always = yes
Else if
$GENDER$ = { is_female = yes }$TITLE$ = { … }
Then
always = yes
Otherwise
- Never
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (29 lines of game script)
character_gender_can_rule_title_trigger = {
trigger_if = {
limit = {
$GENDER$ = { is_male = yes }
exists = $TITLE$
$TITLE$ = {
NOT = {
has_title_law = female_only_law
}
}
}
always = yes
}
trigger_else_if = {
limit = {
$GENDER$ = { is_female = yes }
exists = $TITLE$
$TITLE$ = {
NOT = {
has_title_law = male_only_law
}
}
}
always = yes
}
trigger_else = {
always = no
}
}As written in game/common/scripted_triggers/00_law_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls character_gender_can_rule_title_trigger.
Events (1)
- Bastard Born
birth.1006
Scripted triggers (1)
Source: game/common/scripted_triggers/00_law_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.