CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

character_can_easily_self_treat_trigger

character_can_easily_self_treat_trigger = yes

game/common/scripted_triggers/20_health_triggers.txt, line 536 (33 lines). No parameters.

character_can_easily_self_treat_trigger is a scripted trigger in Crusader Kings III, written at line 536 of its file. It takes no parameters: character_can_easily_self_treat_trigger = yes (or no). The game's script calls it in 10 places, among them A Clogged Throat: Suffocation (event harm.1031), Camp Fever (event harm.2001) and Fluid Intake: Some Slight Swelling (event harm.0641). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (33 lines of game script)
character_can_easily_self_treat_trigger = {
	OR = {
		# Understand medicine implicitly.
		has_trait = lifestyle_physician
		has_trait = lifestyle_herbalist
		has_trait = devoted
		## Truly, obscenely high learning means your general knowledge is good enough for anything even if you aren't specifically an expert on it.
		learning >= 35
		# Understands medicine if learning is high enough.
		AND = {
			learning >= high_skill_rating
			OR = {
				has_trait = lifestyle_gardener
				has_trait = lifestyle_traveler
			}
		}
		# Might understand medicine if learning is really, really high.
		AND = {
			learning >= very_high_skill_rating
			OR = {
				has_trait = intrigue_court_2
				has_trait = scholarly_court_2
			}
		}
		AND = {
			learning >= extremely_high_skill_rating
			OR = {
				has_trait = intrigue_court_1
				has_trait = scholarly_court_1
			}
		}
	}
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls character_can_easily_self_treat_trigger.

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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