CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

can_get_tributaries_peacefully_trigger

can_get_tributaries_peacefully_trigger = yes

game/common/scripted_triggers/mpo_scripted_triggers.txt, line 918 (11 lines). No parameters.

can_get_tributaries_peacefully_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 918 of its file. It takes no parameters: can_get_tributaries_peacefully_trigger = yes (or no). The game's script calls it in 1 place, among them Demand as Tributary (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
can_get_tributaries_peacefully_trigger = {
	can_have_tributaries_trigger = yes
	OR = {
		government_allows = obedience # nomads and steppe admins
		AND = {
			government_has_flag = government_is_celestial
			highest_held_title_tier = tier_hegemony
		}
		government_has_flag = government_is_mandala
	}	
}

As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_get_tributaries_peacefully_trigger.

Character interactions (1)

Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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