Scripted trigger
can_create_head_of_faith_title_trigger
can_create_head_of_faith_title_trigger = { FAITH = … }game/common/scripted_triggers/00_religious_triggers.txt, line 1556 (21 lines). Parameters: $FAITH$.
can_create_head_of_faith_title_trigger is a scripted trigger in Crusader Kings III, written at line 1556 of its file. A call passes 1 parameter: FAITH. The game's script calls it in 1 place, among them Establish a … (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
The comment above it in the file
FAITH = The faith we are trying to make the head of faith title for this = Person trying to create the title
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (21 lines of game script)
can_create_head_of_faith_title_trigger = {
$FAITH$ = {
trigger_if = {
limit = {
has_doctrine_parameter = spiritual_head_of_faith
}
can_create_spiritual_head_of_faith_title_trigger = yes
}
trigger_else_if = {
limit = {
has_doctrine_parameter = temporal_head_of_faith
}
can_create_temporal_head_of_faith_title_trigger = yes
}
trigger_else = {
# We shouldn't hit this point, but if we do use the following as error messages.
has_doctrine_parameter = spiritual_head_of_faith
has_doctrine_parameter = temporal_head_of_faith
}
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls can_create_head_of_faith_title_trigger.
Decisions (1)
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.