CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Establish a …

variesTreasury or GoldvariesPiety

We … have no Head of Faith to guide us. With a Holy Site under our control and sufficient devotion, we would be well placed to establish one.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (16 lines of game script)
OR = {
	is_landed = yes
	government_has_flag = government_is_theocracy
}
faith ?= {
	OR = {
		has_doctrine_parameter = spiritual_head_of_faith
		has_doctrine_parameter = temporal_head_of_faith
	}
	NOT = {
		exists = religious_head
	}
	NOT = {
		has_doctrine_parameter = block_from_create_hof_parameter
	}
}

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Can be taken when (is_valid) (4 lines of game script)
is_landed = yes
can_create_head_of_faith_title_trigger = {
	FAITH = root.faith
}

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Effects

  • You will become the Head of Faith of the … Faith
  • Your clerical Puppet will become the Head of Faith
  • Your Clerical Ruler Puppet will become the Head of Faith
  • Your Realm Priest will become the Head of Faith
  • A suitable member of the clergy will become the Head of Faith
  • Your Rite will become the mainline Rite of the … Faith
  • The new Head of Faith will rule an independent Duchy-ranked Title
Effect (65 lines of game script)
faith = {
	save_scope_as = faith
}
if = {
	limit = {
		faith = {
			has_doctrine_parameter = temporal_head_of_faith
		}
	}
	custom_tooltip = create_hof_decision_temporal_self_tt
}
else_if = {
	limit = {
		is_clergy = yes
	}
	custom_tooltip = create_hof_decision_spiritual_self_tt
}
else_if = {
	limit = {
		puppet:theological_agent_puppet ?= {
			rite = root.rite
		}
	}
	custom_tooltip = create_hof_decision_spiritual_puppet_tt
}
else_if = {
	limit = {
		puppet:external_theological_agent_puppet ?= {
			rite = root.rite
		}
	}
	custom_tooltip = create_hof_decision_spiritual_external_puppet_tt
}
else_if = {
	limit = {
		cp:councillor_court_chaplain ?= {
			rite = root.rite
		}
	}
	custom_tooltip = create_hof_decision_spiritual_realm_priest_tt
}
else = {
	custom_tooltip = create_hof_decision_spiritual_other_tt
}
if = {
	limit = {
		faith = {
			has_doctrine_parameter = spiritual_head_of_faith
		}
		NOT = {
			rite = faith.main_rite
		}
	}
	custom_tooltip = create_hof_decision_mainline_rite_tt
}
if = {
	limit = {
		faith = {
			has_doctrine_parameter = spiritual_head_of_faith
		}
		is_clergy = no
	}
	custom_tooltip = create_hof_decision_landed_hof_warning_tt
}
force_create_head_of_faith_title_effect = yes

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).