Scripted trigger · Wards and Wardens files
bp2_valid_hostage_demand_action_trigger
bp2_valid_hostage_demand_action_trigger = yesgame/common/scripted_triggers/05_bp2_hostage_triggers.txt, line 166 (22 lines). No parameters.
bp2_valid_hostage_demand_action_trigger is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 166 of its file. It takes no parameters: bp2_valid_hostage_demand_action_trigger = yes (or no). The game's script calls it in 1 place, among them You can Demand a Hostage (important action). Patch 1.20.1.2, from game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
What it checks
bp2_valid_hostage_action_shared_trigger = yesNone of these
- Any home court hostage:
warden = root
- Any home court hostage:
- Close family member (at least 1):
bp2_valid_to_offer_as_hostage_trigger = { SENDER = scope:home_court }
- You:
is_character_interaction_potentially_accepted = { interaction = demand_hostage_interaction recipient = scope:home_court secondary_recipient = scope:their_hostage }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (22 lines of game script)
bp2_valid_hostage_demand_action_trigger = {
# Context checks, e.g. alliance
bp2_valid_hostage_action_shared_trigger = yes save_temporary_scope_as = home_court
NOT = {
# Don't already have your hostage
any_home_court_hostage = { warden = root }
}
# Ensure a viable hostage exists
any_close_family_member = {
count >= 1
bp2_valid_to_offer_as_hostage_trigger = { SENDER = scope:home_court }
save_temporary_scope_as = their_hostage
}
# Ensure Demand might be accepted
root = {
is_character_interaction_potentially_accepted = {
interaction = demand_hostage_interaction
recipient = scope:home_court
secondary_recipient = scope:their_hostage
}
}
}As written in game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls bp2_valid_hostage_demand_action_trigger.
Important actions (1)
- You can Demand a Hostage
Source: game/common/scripted_triggers/05_bp2_hostage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.