Scripted trigger · Wards and Wardens files
bp2_valid_hostage_action_shared_trigger
bp2_valid_hostage_action_shared_trigger = yesgame/common/scripted_triggers/05_bp2_hostage_triggers.txt, line 109 (7 lines). No parameters.
bp2_valid_hostage_action_shared_trigger is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 109 of its file. It takes no parameters: bp2_valid_hostage_action_shared_trigger = yes (or no). The game's script calls it in 3 places, among them bp2_valid_hostage_demand_action_trigger (scripted trigger), bp2_valid_hostage_exchange_action_trigger (scripted trigger) and bp2_valid_hostage_offer_action_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
bp2_valid_hostage_action_shared_trigger = {
# Don't inform of unimportant cases
NOR = {
is_allied_to = root
is_consort_of = root
}
}As written in game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls bp2_valid_hostage_action_shared_trigger.
Source: game/common/scripted_triggers/05_bp2_hostage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.