CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

artifact_war_claimable_artifact_trigger

artifact_war_claimable_artifact_trigger = yes

game/common/scripted_triggers/00_artifact_triggers.txt, line 2351 (15 lines). No parameters.

artifact_war_claimable_artifact_trigger is a scripted trigger in Crusader Kings III, written at line 2351 of its file. It takes no parameters: artifact_war_claimable_artifact_trigger = yes (or no). The game's script calls it in 1 place, among them Artifact (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_artifact_triggers.txt.

What it checks

  • artifact_owner ?= { is_ruler = yes target_is_same_character_or_above = scope:defender }
  • If

    • scope:attacker: Is played by the AI

    Then

    • Does not have “cursed artifact” (a variable the game's script sets)
    • Artifact rarity at least 4
    • scope:attacker:
      • can_benefit_from_artifact = scope:artifact_temp

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
artifact_war_claimable_artifact_trigger = {
	artifact_owner ?= { # Claimed artifacts can sit unowned, and there is nobody to war for them
		is_ruler = yes
		target_is_same_character_or_above = scope:defender
	}
	trigger_if ={
		limit = {
			scope:attacker = { is_ai = yes }
		}
		NOT = { has_variable = cursed_artifact }
		artifact_rarity >= 4 #More than masterwork
		save_temporary_scope_as = artifact_temp
		scope:attacker = { can_benefit_from_artifact = scope:artifact_temp } 
	}
}

As written in game/common/scripted_triggers/00_artifact_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls artifact_war_claimable_artifact_trigger.

Casus belli (1)

Source: game/common/scripted_triggers/00_artifact_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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