Scripted trigger
age_ranked_health_vulnerability_threshold_trigger
age_ranked_health_vulnerability_threshold_trigger = yesgame/common/scripted_triggers/20_health_triggers.txt, line 26 (31 lines). No parameters.
age_ranked_health_vulnerability_threshold_trigger is a scripted trigger in Crusader Kings III, written at line 26 of its file. It takes no parameters: age_ranked_health_vulnerability_threshold_trigger = yes (or no). The game's script calls it in 9 places, among them Internal Trouble: Can't Think (event harm.0532), Internal Trouble: The World Slipping (event harm.0531) and Not So Young: Growing Fragility (event harm.0562). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.
The comment above it in the file
Will this character suffer age-related health issues, factoring how healthy they actually are vs. what their age is?
What it checks
One of these
- Has the Trait: Infirm
or
Is at least 80 years oldor
All of these
- Health at most 5
- Is at least 70 years old
or
All of these
- Health at most 4
- Is at least 60 years old
or
All of these
- Health at most 3
- Is at least 50 years old
or
All of these
- Health at most 1
- Is at least 40 years old
or
All of these
- Health at most 0
- Is at least 30 years old
- Does not have the trait Immortal
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (31 lines of game script)
age_ranked_health_vulnerability_threshold_trigger = {
OR = {
# If you're already having problems...
has_trait = infirm
# Otherwise, we check health crossed against age.
## Characters that are this old are vulnerable regardless of health.
age >= 80
## Else, the higher your health is, the older you need to be to suffer age-related health problems.
AND = {
health <= good_health
age >= 70
}
AND = {
health <= medium_health
age >= 60
}
AND = {
health <= fine_health
age >= 50
}
AND = {
health <= poor_health
age >= 40
}
AND = {
health <= dying_health
age >= 30
}
}
NOT = { has_trait_with_flag = is_immortal }
}As written in game/common/scripted_triggers/20_health_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls age_ranked_health_vulnerability_threshold_trigger.
Events (6)
- Internal Trouble: Can't Think
harm.0532 - Internal Trouble: The World Slipping
harm.0531 - Not So Young: Growing Fragility
harm.0562 - Not So Young: The Descent
harm.0561 - Too Far, Too Fast: A Rush
harm.0612 - Too Far, Too Fast: Dizzying Heights
harm.0611
Scripted triggers inside an event file (3)
- harm_0001_general_requirements_trigger
- harm_0541_bad_winter_trigger
- harm_0631_bonk_enthusiast_trigger
Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.