CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

activity_tournament_mind_contest_trigger

activity_tournament_mind_contest_trigger = yes

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 225 (8 lines). No parameters.

activity_tournament_mind_contest_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 225 of its file. It takes no parameters: activity_tournament_mind_contest_trigger = yes (or no). The game's script calls it in 2 places, among them Tourney Grounds: Almost There (event ep2_locale_events.5010) and Village: Pulling on the Threads (event ep2_locale_events.5520). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

What it checks

  • scope:activity:
    • One of these

      • has_current_phase = tournament_phase_recital
      • or

        has_current_phase = tournament_phase_board_game

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
activity_tournament_mind_contest_trigger = {
	scope:activity = {
		OR = {
			has_current_phase = tournament_phase_recital
			has_current_phase = tournament_phase_board_game
		}
	}
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activity_tournament_mind_contest_trigger.

Events (2)

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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