Scripted trigger
activity_has_worldly_pilgrimage_type_trigger
activity_has_worldly_pilgrimage_type_trigger = yesgame/common/scripted_triggers/00_pilgrimage_triggers.txt, line 107 (7 lines). No parameters.
activity_has_worldly_pilgrimage_type_trigger is a scripted trigger in Crusader Kings III, written at line 107 of its file. It takes no parameters: activity_has_worldly_pilgrimage_type_trigger = yes (or no). The game's script calls it in 13 places, among them … The … Tales (event pilgrimage.2060), …: ... Done That (event pilgrimage.7000) and resolve_pilgrimage_type_reward_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_pilgrimage_triggers.txt.
The comment above it in the file
Assumes activity-scope
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
activity_has_worldly_pilgrimage_type_trigger = {
has_activity_type = activity_pilgrimage
has_activity_option = {
category = special_type
option = pilgrimage_type_worldly
}
}As written in game/common/scripted_triggers/00_pilgrimage_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_has_worldly_pilgrimage_type_trigger.
Events (2)
- … The … Tales
pilgrimage.2060 - …: ... Done That
pilgrimage.7000
Scripted effects (3)
Customizable localization (8)
- GetPiousOrWorldlyFlavorTier0
- GetPiousOrWorldlyFlavorTier1
- GetPiousOrWorldlyFlavorTier2
- GetPiousOrWorldlyFlavorTier3
- GetPiousOrWorldlyRewardTier0
- GetPiousOrWorldlyRewardTier1
2 more
- GetPiousOrWorldlyRewardTier2
- GetPiousOrWorldlyRewardTier3
Source: game/common/scripted_triggers/00_pilgrimage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.