CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

action_legal_meddling_suitable_title_trigger

action_legal_meddling_suitable_title_trigger = yes

game/common/scripted_triggers/00_diarchy_scripted_triggers.txt, line 718 (10 lines). No parameters.

action_legal_meddling_suitable_title_trigger is a scripted trigger in Crusader Kings III, written at line 718 of its file. It takes no parameters: action_legal_meddling_suitable_title_trigger = yes (or no). The game's script calls it in 1 place, among them Acquire Claims within Liege's Realm as … (important action). Patch 1.20.1.2, from game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
action_legal_meddling_suitable_title_trigger = {
	diarch_legal_meddling_claimable_title_trigger = { ACTOR = root }
	root = {
		# Could you take the interaction?
		is_character_interaction_valid = {
			interaction = diarch_legal_meddling_interaction
			recipient = scope:char_temp
		}
	}
}

As written in game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls action_legal_meddling_suitable_title_trigger.

Important actions (1)

  • Acquire Claims within Liege's Realm as …

Source: game/common/scripted_triggers/00_diarchy_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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