Scripted effect
visiting_monument_exploration_variable_effect
visiting_monument_exploration_variable_effect = { PROVINCE = … }game/common/scripted_effects/00_wanderer_lifestyle_effects.txt, line 172 (6 lines). Parameters: $PROVINCE$.
visiting_monument_exploration_variable_effect is a scripted effect in Crusader Kings III, written at line 172 of its file. A call passes 1 parameter: PROVINCE. The game's script calls it in 1 place, among them visiting_monument_exploration_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_wanderer_lifestyle_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (6 lines of game script)
visiting_monument_exploration_variable_effect = {
add_to_variable_list = {
name = visited_monument_exploration
target = $PROVINCE$
}
}As written in game/common/scripted_effects/00_wanderer_lifestyle_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls visiting_monument_exploration_variable_effect.
Scripted effects (1)
Source: game/common/scripted_effects/00_wanderer_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.