CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

update_character_movement_power_individual_effect

update_character_movement_power_individual_effect = yes

game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 641 (6 lines). No parameters.

update_character_movement_power_individual_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 641 of its file. It takes no parameters: update_character_movement_power_individual_effect = yes. The game's script calls it in 2 places, among them The Dynastic Cycle (situation) and update_character_movement_power_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

The comment above it in the file

root = scope:character

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (6 lines of game script)
update_character_movement_power_individual_effect = {
	set_variable = {
		name = movement_power_individual
		value = movement_power_character_individual_value
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls update_character_movement_power_individual_effect.

Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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