CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

unite_bene_israel_effect

unite_bene_israel_effect = yes

game/common/scripted_effects/00_major_decisions_scripted_effects.txt, line 3516 (39 lines). No parameters.

unite_bene_israel_effect is a scripted effect in Crusader Kings III, written at line 3516 of its file. It takes no parameters: unite_bene_israel_effect = yes. The game's script calls it in 3 places, among them Consolidate Bene-Israel (decision), The … of Bene-Israel (event south_asia.0021) and The … of Bene-Israel (event south_asia.0022). Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

What it does

  • Gain +350 Prestige
  • Gain +250 Piety
  • Bene-Israel: Gains the … Title (founder)
  • Chera Nadu: Becomes de jure part of Bene-Israel
  • Konkana: Becomes de jure part of Bene-Israel
  • If

    • Lata:
      • holder = root

    Then

  • If

    • Nasikya:
      • holder = root

    Then

  • One random held title:
    • Where:
      • is_holy_site_of = faith:malabarism
    • title_tier = barony
    • Their county:
      • set_county_culture = culture:kochinim
    • Their county:
      • set_county_faith = faith:malabarism

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (39 lines of game script)
unite_bene_israel_effect = {
	add_prestige = major_prestige_gain
	add_piety = major_piety_gain
	create_title_and_vassal_change = {
		type = created
		save_scope_as = title_change
		add_claim_on_loss = no
	}
	title:k_bene_israel = {
		change_title_holder = {
			holder = scope:founder
			change = scope:title_change
		}
	}
	resolve_title_and_vassal_change = scope:title_change

	title:d_chera_nadu = { set_de_jure_liege_title = title:k_bene_israel }
	title:d_konkana = { set_de_jure_liege_title = title:k_bene_israel }
	if = {
		limit = {
			title:d_lata = { holder = root }
		}
		title:d_lata = { set_de_jure_liege_title = title:k_bene_israel }
	}
	if = {
		limit = {
			title:d_nasikya = { holder = root }
		}
		title:d_nasikya = { set_de_jure_liege_title = title:k_bene_israel }
	}
	random_held_title = {
		title_tier = barony
		limit = {
			is_holy_site_of = faith:malabarism
		}
		county = { set_county_culture = culture:kochinim }
		county = { set_county_faith = faith:malabarism }
	}
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls unite_bene_israel_effect.

Events (2)

Source: game/common/scripted_effects/00_major_decisions_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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