
Major decision · Major Decisions
Consolidate Bene-Israel
Formalize the Kingdom of Bene-Israel.
100Piety
variesGold
variesTreasury
Our communities are far from the original tribes of Israel, and our chances of returning to the holy land are thin. We must forge a new home for the Jewish people, here in the Deccan.
Requirements
The lines the game itself shows for this decision's conditions:
- Malabarist High Priesthood Exists
Shown to a character when (is_shown) (13 lines of game script)
highest_held_title_tier = tier_duchy
faith ?= faith:malabarism
is_playable_character = yes
capital_province ?= {
geographical_region = world_india
}
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:form_bene_israel_decision
}
}
is_ruler = yesAs written in game/common/decisions/80_major_decisions_south_asia.txt.
Can be taken when (is_valid) (16 lines of game script)
has_title = title:d_chera_nadu
has_title = title:d_konkana
completely_controls = title:d_chera_nadu
completely_controls = title:d_konkana
custom_description = {
text = malabarism_religious_head_exists_tt
subject = this
faith = {
exists = religious_head
}
}
piety_level >= 3
is_landed = yes
is_adult = yes
is_available = yes
top_liege = thisAs written in game/common/decisions/80_major_decisions_south_asia.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (23 lines of game script)
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:form_bene_israel_decision
}
save_scope_as = founder
show_as_tooltip = {
unite_bene_israel_effect = yes
}
trigger_event = south_asia.0021
every_player = {
limit = {
this != scope:founder
top_liege = {
OR = {
this = scope:founder
any_neighboring_and_across_water_top_liege_realm_owner = {
this = scope:founder
}
}
}
}
trigger_event = south_asia.0022
}As written in game/common/decisions/80_major_decisions_south_asia.txt.
Source: game/common/decisions/80_major_decisions_south_asia.txt and the English localisation, Crusader Kings III 1.20.0.3.