CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_versus_dead_qualifier_effect

tournament_versus_dead_qualifier_effect = { SUBSET = … }

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 3187 (33 lines). Parameters: $SUBSET$.

tournament_versus_dead_qualifier_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 3187 of its file. A call passes 1 parameter: SUBSET. The game's script calls it in 1 place, among them tournament_versus_qualifier_death_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

What it does

  • Depending on has current phase:
    • When has current phase is Duel:
      • add_to_guest_subset = { name = $SUBSET$ phase = tournament_phase_duel target = scope:versus_match }
    • When has current phase is Wrestling:
      • add_to_guest_subset = { name = $SUBSET$ phase = tournament_phase_wrestling target = scope:versus_match }
    • When has current phase is Board Game:
      • add_to_guest_subset = { name = $SUBSET$ phase = tournament_phase_board_game target = scope:versus_match }
    • When has current phase is Joust:
      • add_to_guest_subset = { name = $SUBSET$ phase = tournament_phase_joust target = scope:versus_match }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (33 lines of game script)
tournament_versus_dead_qualifier_effect = {
	switch = {
		trigger = has_current_phase
		tournament_phase_duel = {
			add_to_guest_subset = {
				name = $SUBSET$
				phase = tournament_phase_duel
				target = scope:versus_match
			}
		}
		tournament_phase_wrestling = {
			add_to_guest_subset = {
				name = $SUBSET$
				phase = tournament_phase_wrestling
				target = scope:versus_match
			}
		}
		tournament_phase_board_game = {
			add_to_guest_subset = {
				name = $SUBSET$
				phase = tournament_phase_board_game
				target = scope:versus_match
			}
		}
		tournament_phase_joust = {
			add_to_guest_subset = {
				name = $SUBSET$
				phase = tournament_phase_joust
				target = scope:versus_match
			}
		}
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_versus_dead_qualifier_effect.

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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