Scripted effect · Tours and Tournaments files
tournament_pivotal_ptv_versus_value_effect
tournament_pivotal_ptv_versus_value_effect = yesgame/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 8211 (9 lines). No parameters.
tournament_pivotal_ptv_versus_value_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 8211 of its file. It takes no parameters: tournament_pivotal_ptv_versus_value_effect = yes. The game's script calls it in 4 places, among them …: Check (event contest_events.0863), …: Full Tilt (event contest_events.0860) and …: Pinned (event contest_events.0861). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Save values for determining overall progress in a contest
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
tournament_pivotal_ptv_versus_value_effect = {
save_scope_value_as = {
name = pivotal_diff
value = {
value = scope:pivotal_contestant.character_chance_of_victory
subtract = scope:versus_contestant.character_chance_of_victory
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_pivotal_ptv_versus_value_effect.
Events (4)
- …: Check
contest_events.0863 - …: Full Tilt
contest_events.0860 - …: Pinned
contest_events.0861 - …: Riposte
contest_events.0862
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.