CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_contest_versus_swap_winner_loser_effect

tournament_contest_versus_swap_winner_loser_effect = { CONTEST = … SKILL = … }

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 2760 (70 lines). Parameters: $CONTEST$, $SKILL$.

tournament_contest_versus_swap_winner_loser_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 2760 of its file. A call passes 2 parameters: CONTEST and SKILL. The game's script calls it in 1 place, among them versus_tyrannical_disqualification_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

Swap determined winner and loser

What it does

  • Depending on activity.var:contest versus progress:
    • When activity.var:contest versus progress is 0:
      • remove_from_guest_subset = { name = semi_finalist target = scope:contest_winner phase = tournament_phase_$CONTEST$ }
      • add_to_guest_subset = { name = semi_finalist target = scope:contest_loser phase = tournament_phase_$CONTEST$ }
    • When activity.var:contest versus progress is 1:
      • remove_from_guest_subset = { name = finalist target = scope:contest_winner phase = tournament_phase_$CONTEST$ }
      • add_to_guest_subset = { name = finalist target = scope:contest_loser phase = tournament_phase_$CONTEST$ }
    • When activity.var:contest versus progress is 2:
      • remove_from_guest_subset = { name = winner target = scope:contest_winner phase = tournament_phase_$CONTEST$ }
      • add_to_guest_subset = { name = winner target = scope:contest_loser phase = tournament_phase_$CONTEST$ }
      • remove_from_guest_subset = { name = second_place target = scope:contest_loser phase = tournament_phase_$CONTEST$ }
      • add_to_guest_subset = { name = second_place target = scope:contest_winner phase = tournament_phase_$CONTEST$ }
  • versus_contest_disqualification_tooltip_effect = { WINNER = scope:contest_loser DISQUALIFIED = scope:contest_winner }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (70 lines of game script)
tournament_contest_versus_swap_winner_loser_effect = {
	switch = {
		trigger = scope:activity.var:contest_versus_progress
		0 = {
			remove_from_guest_subset = {
				name = semi_finalist
				target = scope:contest_winner
				phase = tournament_phase_$CONTEST$
			}
			add_to_guest_subset = {
				name = semi_finalist
				target = scope:contest_loser
				phase = tournament_phase_$CONTEST$
			}
		}
		1 = {
			remove_from_guest_subset = {
				name = finalist
				target = scope:contest_winner
				phase = tournament_phase_$CONTEST$
			}
			add_to_guest_subset = {
				name = finalist
				target = scope:contest_loser
				phase = tournament_phase_$CONTEST$
			}
		}
		2 = {
			remove_from_guest_subset = {
				name = winner
				target = scope:contest_winner
				phase = tournament_phase_$CONTEST$
			}
			add_to_guest_subset = {
				name = winner
				target = scope:contest_loser
				phase = tournament_phase_$CONTEST$
			}
			remove_from_guest_subset = {
				name = second_place
				target = scope:contest_loser
				phase = tournament_phase_$CONTEST$
			}
			add_to_guest_subset = {
				name = second_place
				target = scope:contest_winner
				phase = tournament_phase_$CONTEST$
			}
		}
	}
	scope:contest_winner = {
		remove_variable = contest_aptitude
		remove_variable = progress_to_victory
		save_scope_as = disqualify_target
	}
	scope:contest_loser = {
		set_variable = {
			name = progress_to_victory
			value = progress_to_victory_active_contestant_value
		}
		set_variable = {
			name = contest_aptitude
			value = contest_$SKILL$_aptitude_value
		}
	}
	versus_contest_disqualification_tooltip_effect = {
		WINNER = scope:contest_loser
		DISQUALIFIED = scope:contest_winner
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_contest_versus_swap_winner_loser_effect.

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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