Scripted effect · Tours and Tournaments files
tournament_contest_versus_round_scope_effect
tournament_contest_versus_round_scope_effect = { CONTEST = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 2028 (22 lines). Parameters: $CONTEST$.
tournament_contest_versus_round_scope_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 2028 of its file. A call passes 1 parameter: CONTEST. The game's script calls it in 1 place, among them tournament_contest_versus_match_scope_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Save scopes of opponent based on bout stage
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (22 lines of game script)
tournament_contest_versus_round_scope_effect = {
if = {
limit = { scope:activity.var:contest_versus_progress = 0 }
if = {
limit = { exists = var:contest_qualified_match_$CONTEST$ }
var:contest_qualified_match_$CONTEST$ = { save_scope_as = versus_contestant }
}
}
else_if = {
limit = { scope:activity.var:contest_versus_progress = 1 }
if = {
limit = { exists = var:contest_semi_finalist_match_$CONTEST$ }
var:contest_semi_finalist_match_$CONTEST$ = { save_scope_as = versus_contestant }
}
}
else = {
if = {
limit = { exists = var:contest_finalist_match_$CONTEST$ }
var:contest_finalist_match_$CONTEST$ = { save_scope_as = versus_contestant }
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_contest_versus_round_scope_effect.
Scripted effects (1)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.