Scripted effect · Tours and Tournaments files
tournament_contest_champion_scope_effect
tournament_contest_champion_scope_effect = yesgame/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 6591 (9 lines). No parameters.
tournament_contest_champion_scope_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 6591 of its file. It takes no parameters: tournament_contest_champion_scope_effect = yes. The game's script calls it in 2 places, among them tournament_contest_end_portrait_effect (scripted effect) and tournament_contest_start_portrait_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Save champion, if they exist
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
tournament_contest_champion_scope_effect = {
if = {
limit = { employs_court_position = champion_court_position }
random_court_position_holder = {
limit = { has_court_position = champion_court_position }
save_scope_as = contest_champion
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_contest_champion_scope_effect.
Scripted effects (2)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.