Scripted effect · Tours and Tournaments files
tournament_complete_win_contest_intent_effect
tournament_complete_win_contest_intent_effect = yesgame/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 7552 (24 lines). No parameters.
tournament_complete_win_contest_intent_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 7552 of its file. It takes no parameters: tournament_complete_win_contest_intent_effect = yes. The game's script calls it in 4 places, among them tournament_contest_race_winner_effect (scripted effect), tournament_contest_team_winner_effect (scripted effect) and tournament_contest_turn_winner_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
What it does
If
has_activity_intent = win_contest_intentNOT = { has_completed_activity_intent = win_contest_intent }
Then
complete_activity_intent = yesIf
None of these
- Their activity:
has_current_phase = tournament_phase_melee
- Their activity:
Then
- Stress and fulfillment impact: -30
Otherwise
- Stress and fulfillment impact: -15
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (24 lines of game script)
tournament_complete_win_contest_intent_effect = {
if = {
limit = {
has_activity_intent = win_contest_intent
NOT = { has_completed_activity_intent = win_contest_intent }
}
send_interface_toast = {
title = activity_intent_complete_toast
left_icon = this
complete_activity_intent = yes
if = {
limit = {
NOT = {
involved_activity = { has_current_phase = tournament_phase_melee }
}
}
stress_and_fulfillment_impact = { base = medium_stress_impact_loss }
}
else = {
stress_and_fulfillment_impact = { base = minor_stress_impact_loss }
}
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_complete_win_contest_intent_effect.
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.