CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Roads to Power files

torture_grants_influence_effect

torture_grants_influence_effect = yes

game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 3246 (8 lines). No parameters.

torture_grants_influence_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 3246 of its file. It takes no parameters: torture_grants_influence_effect = yes. The game's script calls it in 1 place, among them Truth or Torment (event prison.1002). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

What it does

  • If

    • Their domicile:
      • has_domicile_parameter = estate_torture_grants_influence

    Then

    • Influence +60

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
torture_grants_influence_effect = {
	if = {
		limit = {
			domicile ?= { has_domicile_parameter = estate_torture_grants_influence }
		}
		change_influence = medium_influence_gain
	}
}

As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls torture_grants_influence_effect.

Events (1)

Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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