Scripted effect · All Under Heaven files
tgp_find_new_house_bloc_leader_effect
tgp_find_new_house_bloc_leader_effect = yesgame/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt, line 350 (28 lines). No parameters.
tgp_find_new_house_bloc_leader_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 350 of its file. It takes no parameters: tgp_find_new_house_bloc_leader_effect = yes. The game's script calls it in 2 places, among them tgp_leave_house_bloc_effect (scripted effect) and tgp_on_member_house_left_shared_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt.
The comment above it in the file
Find new leading house if necessary root: confederation - to find a new leader for
What it does
- One confederation member house, picked in order › scope:bloc_temp:
tgp_set_house_bloc_leading_house_effect = { LEADER = scope:new_leader_temp }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (28 lines of game script)
tgp_find_new_house_bloc_leader_effect = {
save_scope_as = bloc_temp
ordered_confederation_member_house = {
limit = {
exists = house_head
save_temporary_scope_as = house_temp
}
order_by = { # Most members
value = 1
scope:house_temp.house_head.top_liege = {
every_vassal = {
limit = {
highest_held_title_tier > tier_barony
is_landed = yes
exists = house
house = { has_same_house_aspiration_as = scope:house_temp }
house = scope:house_temp
}
add = 1
}
}
save_temporary_scope_as = new_leader_temp
}
scope:bloc_temp = {
tgp_set_house_bloc_leading_house_effect = { LEADER = scope:new_leader_temp }
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_find_new_house_bloc_leader_effect.
Scripted effects (2)
Source: game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.