CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Fate of Iberia files

synergise_friendship_interaction_bonus_individual_effect

synergise_friendship_interaction_bonus_individual_effect = { JUNIOR_CHARACTER = … SENIOR_CHARACTER = … }

game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, line 625 (34 lines). Parameters: $JUNIOR_CHARACTER$, $SENIOR_CHARACTER$.

synergise_friendship_interaction_bonus_individual_effect is a scripted effect in Crusader Kings III, in the The Fate of Iberia files, written at line 625 of its file. A call passes 2 parameters: JUNIOR_CHARACTER and SENIOR_CHARACTER. The game's script calls it in 1 place, among them synergise_friendship_interaction_actual_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (34 lines of game script)
synergise_friendship_interaction_bonus_individual_effect = {
	$SENIOR_CHARACTER$ = {
		# Diplomacy education.
		if = {
			limit = { has_trait = education_diplomacy }
			add_character_modifier = fp2_single_synergy_diplomacy_modifier
			$JUNIOR_CHARACTER$ = { add_character_modifier = fp2_single_synergy_diplomacy_modifier }
		}
		# Martial education.
		if = {
			limit = { has_trait = education_martial }
			add_character_modifier = fp2_single_synergy_martial_modifier
			$JUNIOR_CHARACTER$ = { add_character_modifier = fp2_single_synergy_martial_modifier }
		}
		# Stewardship education.
		if = {
			limit = { has_trait = education_stewardship }
			add_character_modifier = fp2_single_synergy_stewardship_modifier
			$JUNIOR_CHARACTER$ = { add_character_modifier = fp2_single_synergy_stewardship_modifier }
		}
		# Intrigue education.
		if = {
			limit = { has_trait = education_intrigue }
			add_character_modifier = fp2_single_synergy_intrigue_modifier
			$JUNIOR_CHARACTER$ = { add_character_modifier = fp2_single_synergy_intrigue_modifier }
		}
		# Learning education.
		if = {
			limit = { has_trait = education_learning }
			add_character_modifier = fp2_single_synergy_learning_modifier
			$JUNIOR_CHARACTER$ = { add_character_modifier = fp2_single_synergy_learning_modifier }
		}
	}
}

As written in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls synergise_friendship_interaction_bonus_individual_effect.

Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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