Scripted effect · Legacy of Persia files
spawn_zanj_representative_character_effect
spawn_zanj_representative_character_effect = yesgame/common/scripted_effects/01_dlc_fp3_scripted_effects.txt, line 873 (54 lines). No parameters.
spawn_zanj_representative_character_effect is a scripted effect in Crusader Kings III, in the Legacy of Persia files, written at line 873 of its file. It takes no parameters: spawn_zanj_representative_character_effect = yes. The game's script calls it in 2 places, among them A Zanj Steps Forth (event fp3_story_cycle_zanj_rebellion_events.0006) and inherit_zanj_rebellion_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (54 lines of game script)
spawn_zanj_representative_character_effect = {
create_character = {
age = { 30 40 }
gender_female_chance = 50
faith = faith:kharijite
rite = rite:azariqa
location = title:c_basra.title_province
culture = culture:east_bantu
dynasty = none
trait = education_martial_3
trait = organizer
trait = brave
trait = peasant_leader
random_traits_list = {
count = 2
ambitious = {}
gregarious = {}
trusting = {}
wrathful = {}
just = {}
compassionate = {}
honest = {}
vengeful = {}
}
#Skills
learning = {
min_template_low_skill
max_template_average_skill
}
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = {
min_template_low_skill
max_template_average_skill
}
diplomacy = {
min_template_average_skill
max_template_average_skill
}
intrigue = {
min_template_low_skill
max_template_average_skill
}
stewardship = {
min_template_low_skill
max_template_average_skill
}
save_scope_as = zanj_representative
}
}As written in game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls spawn_zanj_representative_character_effect.
Events (1)
- A Zanj Steps Forth
fp3_story_cycle_zanj_rebellion_events.0006
Scripted effects (1)
Source: game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.