Scripted effect · Legacy of Persia files
inherit_zanj_rebellion_effect
inherit_zanj_rebellion_effect = yesgame/common/scripted_effects/01_dlc_fp3_scripted_effects.txt, line 1028 (14 lines). No parameters.
inherit_zanj_rebellion_effect is a scripted effect in Crusader Kings III, in the Legacy of Persia files, written at line 1028 of its file. It takes no parameters: inherit_zanj_rebellion_effect = yes. The game's script calls it in 4 places, among them story_zanj_rebellion (story cycle), fp3_story_cycle_zanj_rebellion_events.0005 (event) and fp3_story_cycle_zanj_rebellion_events.0007 (event). Patch 1.20.1.2, from game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (14 lines of game script)
inherit_zanj_rebellion_effect = {
scope:zanj_leader = { save_scope_as = old_zanj_leader }
spawn_zanj_representative_character_effect = yes
scope:zanj_representative = { save_scope_as = zanj_leader }
scope:zanj_leader = {
set_variable = {
name = zanj_rebellion_strength_score
value = 7
}
add_character_flag = new_zanj_leader
save_scope_as = story_owner
}
}As written in game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls inherit_zanj_rebellion_effect.
Story cycles (1)
- story_zanj_rebellion
Events (3)
- fp3_story_cycle_zanj_rebellion_events.0005
- fp3_story_cycle_zanj_rebellion_events.0007
- The Outspoken Rebel
fp3_story_cycle_zanj_rebellion_events.0002
Source: game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.