CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

single_combat_apply_default_shirtlessness_effect

single_combat_apply_default_shirtlessness_effect = { ATTACKER = … DEFENDER = … }

game/common/scripted_effects/00_single_combat_effects.txt, line 379 (14 lines). Parameters: $ATTACKER$, $DEFENDER$.

single_combat_apply_default_shirtlessness_effect is a scripted effect in Crusader Kings III, written at line 379 of its file. A call passes 2 parameters: ATTACKER and DEFENDER. The game's script calls it in 3 places, among them It's Time to D-D-D-D-D-D-D-Duel (event single_combat.1004), Trial-by-Combat: … (event fp1_tbc.0001) and configure_start_single_combat_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_single_combat_effects.txt.

The comment above it in the file

Strip the shirts from characters where appropriate.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (14 lines of game script)
single_combat_apply_default_shirtlessness_effect = {
	if = {
		limit = {
			$ATTACKER$ = { government_has_flag = government_is_tribal }
			$DEFENDER$ = { government_has_flag = government_is_tribal }
		}
		$ATTACKER$ = { add_character_flag = single_combat_stripped_to_waist }
		$DEFENDER$ = { add_character_flag = single_combat_stripped_to_waist }
	}
	else = {
		$ATTACKER$ = { add_character_flag = single_combat_duel_armor }
		$DEFENDER$ = { add_character_flag = single_combat_duel_armor }
	}
}

As written in game/common/scripted_effects/00_single_combat_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls single_combat_apply_default_shirtlessness_effect.

Events (2)

Source: game/common/scripted_effects/00_single_combat_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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