single_combat event IDs
9 events of the single_combat namespace in Crusader Kings III 1.20.0.3, 4 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event single_combat.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| single_combat.0001 | Single Combat: … | Character | event single_combat.0001 |
| single_combat.0021 | (hidden event) | Character | event single_combat.0021 |
| single_combat.0031 | Single Combat: Defeat! | Character | event single_combat.0031 |
| single_combat.0041 | Single Combat: Victory! | Character | event single_combat.0041 |
| single_combat.1001 | (hidden event) | Character | event single_combat.1001 |
| single_combat.1002 | (hidden event) | Character | event single_combat.1002 |
| single_combat.1003 | (hidden event) | Character | event single_combat.1003 |
| single_combat.1004 | It's Time to D-D-D-D-D-D-D-Duel | Character | event single_combat.1004 |
| single_combat.1006 | (hidden event) | Character | event single_combat.1006 |
Source: game/events/single_combat_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.