CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

send_poem_legacy_duel_effect

send_poem_legacy_duel_effect = { POV_TARGET = … }

game/common/scripted_effects/00_poetry_effects.txt, line 731 (30 lines). Parameters: $POV_TARGET$.

send_poem_legacy_duel_effect is a scripted effect in Crusader Kings III, written at line 731 of its file. A call passes 1 parameter: POV_TARGET. The game's script calls it in 2 places, among them Send Poem (interaction) and Lines about Legacy (event trait_specific_interactions.0021). Patch 1.20.1.2, from game/common/scripted_effects/00_poetry_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (30 lines of game script)
send_poem_legacy_duel_effect = {
	duel = {
		skill = diplomacy
		target = $POV_TARGET$
		# Scope:actor's words find their mark.
		50 = {
			compare_modifier = {
				value = scope:duel_value
				multiplier = -3.5
				min = -49
				max = 49
			}
			desc = send_poem_interaction.success
			# Sort notifications & output.
			send_poem_legacy_duel_victory_notification_effect = yes
		}
		# Scope:recipient is able to publicly ridicule the poem.
		50 = {
			compare_modifier = {
				value = scope:duel_value
				multiplier = 3.5
				min = -49
				max = 49
			}
			desc = send_poem_interaction.failure
			# Sort notifications & output.
			send_poem_legacy_duel_defeat_notification_effect = yes
		}
	}
}

As written in game/common/scripted_effects/00_poetry_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls send_poem_legacy_duel_effect.

Character interactions (1)

Events (1)

Source: game/common/scripted_effects/00_poetry_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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