Scripted effect
send_poem_incompetence_duel_effect
send_poem_incompetence_duel_effect = { POV_TARGET = … }game/common/scripted_effects/00_poetry_effects.txt, line 881 (30 lines). Parameters: $POV_TARGET$.
send_poem_incompetence_duel_effect is a scripted effect in Crusader Kings III, written at line 881 of its file. A call passes 1 parameter: POV_TARGET. The game's script calls it in 2 places, among them Send Poem (interaction) and The Dastardly … (event trait_specific_interactions.0041). Patch 1.20.1.2, from game/common/scripted_effects/00_poetry_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (30 lines of game script)
send_poem_incompetence_duel_effect = {
duel = {
skill = diplomacy
target = $POV_TARGET$
# Scope:actor's words find their mark.
50 = {
compare_modifier = {
value = scope:duel_value
multiplier = -3.5
min = -49
max = 49
}
desc = send_poem_interaction.success
# Sort notifications & output.
send_poem_incompetence_duel_victory_notification_effect = yes
}
# Scope:recipient is able to publicly ridicule the poem.
50 = {
compare_modifier = {
value = scope:duel_value
multiplier = 3.5
min = -49
max = 49
}
desc = send_poem_interaction.failure
# Sort notifications & output.
send_poem_incompetence_duel_defeat_notification_effect = yes
}
}
}As written in game/common/scripted_effects/00_poetry_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls send_poem_incompetence_duel_effect.
Character interactions (1)
Events (1)
- The Dastardly …
trait_specific_interactions.0041
Source: game/common/scripted_effects/00_poetry_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.