CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

seduce_outcome_discovered_expose_secrets_and_adultery_effect

seduce_outcome_discovered_expose_secrets_and_adultery_effect = { CHARACTER = … EXPOSER = … }

game/common/scripted_effects/00_scheme_scripted_effects.txt, line 13479 (17 lines). Parameters: $CHARACTER$, $EXPOSER$.

seduce_outcome_discovered_expose_secrets_and_adultery_effect is a scripted effect in Crusader Kings III, written at line 13479 of its file. A call passes 2 parameters: CHARACTER and EXPOSER. The game's script calls it in 2 places, among them yearly_1081_reveal_guilt_effect (local effect) and seduce_outcome_success_discovered_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_scheme_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
seduce_outcome_discovered_expose_secrets_and_adultery_effect = {
	extramarital_sex_attempt_exposure_consequences_with_target_effect = { TARGET = $CHARACTER$ SPOUSE_EVENT = yes } #Adds trait
	if = {
		limit = { relation_with_character_is_incestuous_in_my_or_lieges_rite_trigger = { CHARACTER = $CHARACTER$ } }
		random_secret = {
			type = secret_incest
			expose_secret = $EXPOSER$
		}
	}
	if = {
		limit = { relation_with_character_is_sodomy_in_my_or_lieges_rite_trigger = { CHARACTER = $CHARACTER$ } }
		random_secret = {
			type = secret_homosexual
			expose_secret = $EXPOSER$
		}
	}
}

As written in game/common/scripted_effects/00_scheme_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls seduce_outcome_discovered_expose_secrets_and_adultery_effect.

Scripted effects inside an event file (1)

  • yearly_1081_reveal_guilt_effect

Source: game/common/scripted_effects/00_scheme_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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