Scripted effect · By God Alone files
pam_unite_miaphysite_churches_effect
pam_unite_miaphysite_churches_effect = yesgame/common/scripted_effects/pam_effects.txt, line 7594 (61 lines). No parameters.
pam_unite_miaphysite_churches_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7594 of its file. It takes no parameters: pam_unite_miaphysite_churches_effect = yes. The game's script calls it in 1 place, among them Unite the Miaphysite Churches (decision). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Rite followers move with their rites
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (61 lines of game script)
pam_unite_miaphysite_churches_effect = {
save_scope_as = unifier
if = {
limit = { faith = faith:miaphysitism }
custom_tooltip = {
text = pam_unite_miaphysite_churches_effect_tt
faith = { save_scope_as = uniting_faith }
faith:armenian_apostolic = {
save_scope_as = absorbed_faith
remove_religious_head_title = yes
every_faith_rite = {
limit = { faith != scope:uniting_faith }
set_parent_faith = {
target = faith:miaphysitism
main = no
include_derived = no
}
}
}
}
}
else = {
custom_tooltip = {
text = pam_unite_miaphysite_churches_effect_tt
faith = { save_scope_as = uniting_faith }
faith:miaphysitism = {
save_scope_as = absorbed_faith
remove_religious_head_title = yes
every_faith_rite = {
limit = { faith != scope:uniting_faith }
set_parent_faith = {
target = faith:armenian_apostolic
main = no
include_derived = no
}
}
}
}
}
faith = {
change_fervor = {
value = medium_fervor_gain
desc = fervor_gain_mended_schism
}
}
hidden_effect = {
every_player = {
limit = {
this != root
faith = scope:uniting_faith
}
send_interface_message = {
type = event_generic_good_with_text
title = pam_unite_miaphysite_churches_message
desc = pam_unite_miaphysite_churches_message_desc
left_icon = scope:unifier
}
}
}
set_nickname_effect = { NICKNAME = nick_the_ecumenist }
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_unite_miaphysite_churches_effect.
Decisions (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.