
Major decision · Major Decisions
Unite the Miaphysite Churches
Unite the Miaphysite communion by bringing all of its Rites under … Faith
Though one in creed, the churches of the Miaphysite communion have long walked separate paths, each under its own supreme hierarch. Were their shepherds brought into accord, nothing would stand between the faithful and full union.
Requirements
The lines the game itself shows for this decision's conditions:
- … … the Head of Faith or Head of Rite
- Your Realm Priest Puppet is Head of Faith or Head of Rite
- Your Clerical Ruler Puppet is Head of Faith or Head of Rite
- The … Head of Faith is Hooked, your Friend, or your Lover (Miaphysitism)
- The … Head of Faith is Hooked, your Friend, or your Lover (Armenian Apostolic)
Shown to a character when (is_shown) (20 lines of game script)
OR = {
faith = faith:miaphysitism
faith = faith:armenian_apostolic
}
is_playable_character = yes
has_pam_dlc_trigger = yes
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_united_miaphysite_churches
}
}
faith:miaphysitism = {
num_county_followers > 0
exists = religious_head
}
faith:armenian_apostolic = {
num_county_followers > 0
exists = religious_head
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Can be taken when (is_valid) (79 lines of game script)
OR = {
custom_description = {
text = is_head_of_faith_or_rite_tt
subject = root
OR = {
faith.religious_head ?= this
this = rite.head_of_rite
}
}
custom_tooltip = {
text = has_theological_agent_puppet_hof_or_hor_tt
puppet:theological_agent_puppet ?= {
OR = {
any_held_title = {
is_head_of_faith = yes
}
this = rite.head_of_rite
}
}
}
custom_tooltip = {
text = has_external_theological_agent_puppet_hof_or_hor_tt
puppet:external_theological_agent_puppet ?= {
OR = {
any_held_title = {
is_head_of_faith = yes
}
this = rite.head_of_rite
}
}
}
}
highest_held_title_tier >= tier_kingdom
piety_level >= max_piety_level
faith = {
holy_sites_controlled >= 3
}
trigger_if = {
limit = {
exists = faith:miaphysitism.religious_head
NOT = {
faith:miaphysitism.religious_head = root
}
}
custom_description = {
text = pam_unite_miaphysite_churches_coptic_hof_tt
faith:miaphysitism.religious_head = {
OR = {
has_relation_friend = root
has_relation_lover = root
root = {
has_hook = prev
}
}
}
}
}
trigger_if = {
limit = {
exists = faith:armenian_apostolic.religious_head
NOT = {
faith:armenian_apostolic.religious_head = root
}
}
custom_description = {
text = pam_unite_miaphysite_churches_apostolic_hof_tt
faith:armenian_apostolic.religious_head = {
OR = {
has_relation_friend = root
has_relation_lover = root
root = {
has_hook = prev
}
}
}
}
}
is_capable_adult = yes
is_imprisoned = noAs written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (10 lines of game script)
pam_unite_miaphysite_churches_effect = yes
dynasty ?= {
add_dynasty_prestige = monumental_dynasty_prestige_gain
}
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_united_miaphysite_churches
}
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.