Scripted effect · By God Alone files
pam_tenet_divine_liturgy_officiant_effect
pam_tenet_divine_liturgy_officiant_effect = yesgame/common/scripted_effects/pam_effects.txt, line 14380 (24 lines). No parameters.
pam_tenet_divine_liturgy_officiant_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 14380 of its file. It takes no parameters: pam_tenet_divine_liturgy_officiant_effect = yes. The game's script calls it in 2 places, among them on_personal_tenet_gain (on action) and yearly_playable_pulse (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
- Loses “Worthily Officiated”
- If divine liturgy chaplain learning more than 0:
- Gains the modifier “Worthily Officiated” — increase per point of Court Chaplain Learning (max 20)
- Piety +0.03/month
- Gains the modifier “Worthily Officiated” — increase per point of Court Chaplain Learning (max 20)
If
- The Personal Tenets unlock tenet divine liturgy schola cantorum
- cp:councillor_court_chaplain: Their faith is the same as yours
Then
cp:councillor_court_chaplain:- Gains the modifier “Schola Cantorum” for 13 months
- Learning +2
- Gains the modifier “Schola Cantorum” for 13 months
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (24 lines of game script)
pam_tenet_divine_liturgy_officiant_effect = {
remove_character_modifier = tenet_divine_liturgy_officiant_modifier
if = {
limit = {
pam_divine_liturgy_chaplain_learning_value > 0
}
add_character_modifier = tenet_divine_liturgy_officiant_modifier
}
# Timed past yearly retally so a lapsed chaplain ages out
if = {
limit = {
has_personal_tenet_flag = tenet_divine_liturgy_schola_cantorum
cp:councillor_court_chaplain ?= { faith = root.faith }
}
cp:councillor_court_chaplain = {
add_character_modifier = {
modifier = tenet_divine_liturgy_schola_cantorum_modifier
months = 13
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_tenet_divine_liturgy_officiant_effect.
On actions (the game's own hooks) (2)
- on_personal_tenet_gain
- yearly_playable_pulse
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.