Scripted effect · By God Alone files
pam_split_ecclesiastical_title_interaction_effect
pam_split_ecclesiastical_title_interaction_effect = yesgame/common/scripted_effects/pam_effects.txt, line 7926 (32 lines). No parameters.
pam_split_ecclesiastical_title_interaction_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7926 of its file. It takes no parameters: pam_split_ecclesiastical_title_interaction_effect = yes. The game's script calls it in 1 place, among them Split Clerical Title (interaction). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Split an Ecclesiastical Title as HoF - on_accept
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (32 lines of game script)
pam_split_ecclesiastical_title_interaction_effect = {
scope:secondary_recipient = {
save_scope_as = new_ecclesiastical_holder
}
scope:secondary_actor = {
save_scope_as = secular_ruler
}
scope:recipient = {
save_scope_as = clerical_region_holder
}
scope:secular_ruler.capital_county.clerical_region_title ?= {
save_scope_as = clerical_region_title
}
# Interaction tooltip reads on_accept before the split
show_as_tooltip = {
pam_split_ecclesiastical_title_outcome_effect = yes
}
hidden_effect = {
scope:secular_ruler = {
capital_province = { save_scope_as = region_capital }
split_clerical_region = {
name = CLERICAL_REGION_PROVINCE_TITLE_NAME
save_scope_as = new_title
}
}
# A failed split leaves scope:new_title unset
if = {
limit = { exists = scope:new_title }
pam_split_ecclesiastical_title_outcome_effect = yes
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_split_ecclesiastical_title_interaction_effect.
Character interactions (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.