Scripted effect · By God Alone files
pam_mend_great_schism_reward_effect
pam_mend_great_schism_reward_effect = { CHARACTER_MODIFIER = … MODIFIER = … }game/common/scripted_effects/pam_effects.txt, line 7725 (13 lines). Parameters: $CHARACTER_MODIFIER$, $MODIFIER$.
pam_mend_great_schism_reward_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7725 of its file. A call passes 2 parameters: CHARACTER_MODIFIER and MODIFIER. The game's script calls it in 2 places, among them Mend the Great Schism Through Conquest (decision) and Mend the Great Schism Through Diplomacy (decision). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Run from either Mend the Great Schism decision, which pass the modifier pair matching their route. MODIFIER - dynasty modifier for the mender's dynasty. CHARACTER_MODIFIER - equivalent for a lowborn mender, who has no dynasty to mark.
What it does
- Their dynasty:
- The dynasty gains +10,000 Renown
- The dynasty gains the modifier “$MODIFIER$”
If
a check the game hides
Then
- Gains the modifier “$CHARACTER MODIFIER$”
- Gain +1,000 Piety
- Gain +1,500 Prestige
set_nickname_effect = { NICKNAME = nick_the_reconciler }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
pam_mend_great_schism_reward_effect = {
dynasty ?= {
add_dynasty_prestige = 10000
add_dynasty_modifier = { modifier = $MODIFIER$ }
}
if = {
limit = { NOT = { exists = dynasty } }
add_character_modifier = $CHARACTER_MODIFIER$
}
add_piety = monumental_piety_gain
add_prestige = monumental_prestige_gain
set_nickname_effect = { NICKNAME = nick_the_reconciler }
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_mend_great_schism_reward_effect.
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.