Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Decision · Religious Decisions

Mend the Great Schism Through Conquest

I will reunite Christendom

The Great Schism saw the Christian Church divided, but if all five of the Episcopal Sees of the Pentarchy could be restored under the rule of a single Empire under the enlightened leadership of a saintly ruler, there may be a chance to finally reunite Christendom.

Requirements

The lines the game itself shows for this decision's conditions:

  • The Christian Church is in a Stability Chapter
  • Constantinople is under … rule
  • Antiocheia is under … rule
  • Jerusalem is under … rule
  • Alexandria is under … rule
  • Rome is under … rule
  • You are the Schismat
Shown to a character when (is_shown) (13 lines of game script)
faith.religion ?= faith:catholic.religion
is_playable_character = yes
has_global_variable = pam_great_schism_decision_taken
NOT = {
	has_global_variable = pam_great_schism_prevented
}
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_mended_great_schism
	}
}
is_ruler = yes

As written in game/common/decisions/80_major_decisions_roman.txt.

Can be taken when (is_valid) (43 lines of game script)
highest_held_title_tier > 4
piety_level >= max_piety_level
custom_tooltip = {
	text = pam_christian_church_stability_tt
	top_participant_group:the_christian_church ?= {
		has_participant_group_parameter = the_christian_church_mending_the_schism_active
	}
}
completely_controls = title:c_byzantion
completely_controls = title:c_antiocheia
completely_controls = title:c_jerusalem
completely_controls = title:c_alexandria
completely_controls = title:c_roma
custom_description = {
	text = mend_schism_byzantion_bishop
	title:c_byzantion.holder.faith = root.faith
}
custom_description = {
	text = mend_schism_antiocheia_bishop
	title:c_antiocheia.holder.faith = root.faith
}
custom_description = {
	text = mend_schism_jerusalem_bishop
	title:c_jerusalem.holder.faith = root.faith
}
custom_description = {
	text = mend_schism_alexandria_bishop
	title:c_alexandria.holder.faith = root.faith
}
custom_description = {
	text = mend_schism_roma_bishop
	title:c_roma.holder.faith = root.faith
}
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
top_liege = this
custom_tooltip = {
	text = you_caused_great_schism
	NOT = {
		has_variable = pam_caused_the_great_schism_var
	}
}

As written in game/common/decisions/80_major_decisions_roman.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (15 lines of game script)
gain_holy_legend_seed_tooltip_effect = yes
show_as_tooltip = {
	mend_great_schism_scripted_effect = yes
}
pam_mend_great_schism_reward_effect = {
	MODIFIER = pam_mended_great_schism_military_dynasty_modifier
	CHARACTER_MODIFIER = pam_mended_great_schism_military_character_modifier
}
trigger_event = roman_restoration.0100
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_mended_great_schism
	}
}

As written in game/common/decisions/80_major_decisions_roman.txt.

Source: game/common/decisions/80_major_decisions_roman.txt and the English localisation, Crusader Kings III 1.20.0.3.