CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_ecumenical_council_side_with_rite_effect

pam_ecumenical_council_side_with_rite_effect = { BACKED_CUSTOM = … OTHER_RITE = … RITE = … SLIGHTED_CUSTOM = … }

game/common/scripted_effects/pam_ecumenical_council_effects.txt, line 1367 (24 lines). Parameters: $BACKED_CUSTOM$, $OTHER_RITE$, $RITE$, $SLIGHTED_CUSTOM$.

pam_ecumenical_council_side_with_rite_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 1367 of its file. A call passes 4 parameters: BACKED_CUSTOM, OTHER_RITE, RITE and SLIGHTED_CUSTOM. The game's script calls it in 4 places, among them And the Son (event ecumenical_council_summons_events.0061), First Among Equals (event ecumenical_council_summons_events.0060) and Matter of Language (event ecumenical_council_summons_events.0063). Patch 1.20.1.2, from game/common/scripted_effects/pam_ecumenical_council_effects.txt.

The comment above it in the file

Root backs $RITE$ over $OTHER_RITE$ via $BACKED_CUSTOM$ / $SLIGHTED_CUSTOM$
Character scope, inside an Ecumenical Council event

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
pam_ecumenical_council_side_with_rite_effect = {
	involved_activity = {
		every_attending_character = {
			custom = $BACKED_CUSTOM$
			limit = { pam_ecumenical_council_rite_delegate_trigger = { RITE = $RITE$ } }
			add_opinion = {
				target = root
				modifier = pam_rite_quarrel_championed_opinion
			}
		}
		every_attending_character = {
			custom = $SLIGHTED_CUSTOM$
			limit = { pam_ecumenical_council_rite_delegate_trigger = { RITE = $OTHER_RITE$ } }
			add_opinion = {
				target = root
				modifier = pam_rite_quarrel_slighted_opinion
			}
		}
	}
	pam_change_great_schism_progress_effect = {
		VALUE = pam_great_schism_progress_rite_quarrel_side_taken_value
		TT = pam_ecumenical_council_rite_quarrel_side_taken_tt
	}
}

As written in game/common/scripted_effects/pam_ecumenical_council_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_ecumenical_council_side_with_rite_effect.

Events (4)

Source: game/common/scripted_effects/pam_ecumenical_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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