CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_commit_canonization_effect

pam_commit_canonization_effect = yes

game/common/scripted_effects/pam_saint_effects.txt, line 17 (43 lines). No parameters.

pam_commit_canonization_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 17 of its file. It takes no parameters: pam_commit_canonization_effect = yes. The game's script calls it in 1 place, among them … … (decision). Its body carries 3 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_saint_effects.txt.

The comment above it in the file

Canonizer is root, and this expects scope:saint_candidate and consecration_province already saved

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (43 lines of game script)
pam_commit_canonization_effect = {
	if = {
		limit = { pam_needs_hof_approval_for_canonization_trigger = yes }
		faith.religious_head = { save_scope_as = petition_recipient }
		# Pick the wording here so saint_candidate / consecration_province / petition_recipient stay reachable in the loc key (SelectLocalization would drop them).
		if = {
			limit = { faith.religion = religion:christianity_religion }
			custom_tooltip = pam_canonize_saint_petition_sent_tt_saint
		}
		else = {
			custom_tooltip = pam_canonize_saint_petition_sent_tt_va
		}
		# Players acknowledge via event 0001, whose option starts the HoF's clock (0002 -> 0003/0004). The AI never sees that event, so schedule the HoF decision directly for it.
		if = {
			limit = { is_ai = no }
			trigger_event = pam_saint_events.0001
		}
		else = {
			hidden_effect = {
				scope:petition_recipient = {
					trigger_event = {
						id = pam_saint_events.0002
						days = 30
					}
				}
			}
		}
	}
	else = {
		custom_tooltip = pam_canonize_saint_decision_canonize_tt
		pam_canonize_saint_effect = {
			CANONIZER = root
			CANDIDATE = scope:saint_candidate
			CONSECRATION_PROVINCE = scope:consecration_province
			PRESET = no
		}
		# No HoF (or self-HoF): canonization is done, so show the finalization event now (players only).
		if = {
			limit = { is_ai = no }
			trigger_event = pam_saint_events.0003
		}
	}
}

As written in game/common/scripted_effects/pam_saint_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_commit_canonization_effect.

Decisions (1)

Source: game/common/scripted_effects/pam_saint_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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