Scripted effect · By God Alone files
pam_challenge_hof_defeat_cleanup_effect
pam_challenge_hof_defeat_cleanup_effect = yesgame/common/scripted_effects/pam_antipope_effects.txt, line 688 (32 lines). No parameters.
pam_challenge_hof_defeat_cleanup_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 688 of its file. It takes no parameters: pam_challenge_hof_defeat_cleanup_effect = yes. The game's script calls it in 1 place, among them pam_antipope_challenge_hof_defeat_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.
What it does
If a check the game hides passes: the same again (1 line)
scope:pam_ch_hof_challenger:
- scope:attacker: Gain -250 Piety
scope:defender:- Gain +250 Piety
add_legitimacy_effect = { LEGITIMACY = medium_legitimacy_gain }
If
NOT = { scope:pam_ch_hof_sponsor = scope:pam_ch_hof_challenger }
Then
scope:pam_ch_hof_sponsor.house:- The house gains the modifier “Schismatic Patron” for 20 years
pam_antipope_removed_catalyst_effect = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (32 lines of game script)
pam_challenge_hof_defeat_cleanup_effect = {
if = {
limit = { exists = scope:pam_ch_hof_challenger }
scope:pam_ch_hof_challenger = { pam_strip_antipope_office_effect = yes }
}
else_if = {
limit = {
scope:attacker = { pam_is_antipope_trigger = yes }
}
scope:attacker = { pam_strip_antipope_office_effect = yes }
}
scope:attacker = { add_piety = major_piety_loss }
scope:defender = {
add_piety = major_piety_gain
add_legitimacy_effect = { LEGITIMACY = medium_legitimacy_gain }
}
if = {
limit = {
exists = scope:pam_ch_hof_sponsor
exists = scope:pam_ch_hof_challenger
NOT = { scope:pam_ch_hof_sponsor = scope:pam_ch_hof_challenger }
scope:pam_ch_hof_sponsor = { exists = house }
}
scope:pam_ch_hof_sponsor.house = {
add_house_modifier = {
modifier = pam_house_schismatic_sponsor_modifier
years = 20
}
}
}
pam_antipope_removed_catalyst_effect = yes
}As written in game/common/scripted_effects/pam_antipope_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_challenge_hof_defeat_cleanup_effect.
Scripted effects (1)
Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.