Scripted effect · The Royal Court files
order_mass_eviction_decision_guests_only_effect
order_mass_eviction_decision_guests_only_effect = yesgame/common/scripted_effects/02_dlc_ep1_decision_scripted_effects.txt, line 5 (13 lines). No parameters.
order_mass_eviction_decision_guests_only_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 5 of its file. It takes no parameters: order_mass_eviction_decision_guests_only_effect = yes. The game's script calls it in 2 places, among them Order Mass Eviction (decision) and Out with the Old (event ep1_decision.0101). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/02_dlc_ep1_decision_scripted_effects.txt.
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
order_mass_eviction_decision_guests_only_effect = {
# Give us a neat tooltip.
show_as_tooltip = {
every_pool_guest = {
custom = custom.every_guest
custom_tooltip = order_mass_eviction_guest_leaves_tt
}
}
# And actually do the moving.
hidden_effect = {
every_pool_guest = { select_and_move_to_pool_effect = yes }
}
}As written in game/common/scripted_effects/02_dlc_ep1_decision_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls order_mass_eviction_decision_guests_only_effect.
Decisions (1)
Events (1)
- Out with the Old
ep1_decision.0101
Source: game/common/scripted_effects/02_dlc_ep1_decision_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.