
Decision · Decisions
Order Mass Eviction
Send your Guests packing
It's no secret that we lack spare rooms here at court in …, nor that we have more than a few scrounging "guests" taking advantage of my- our hospitality. Typically, it would be rude to demand such layabouts move on, but if I were to claim that we simply cannot house them...
Requirements
The lines the game itself shows for this decision's conditions:
- You have at least 1 Guest
- You have at least 1 unimportant Courtier
Shown to a character when (is_shown) (7 lines of game script)
has_royal_court = yes
amenity_level = {
target = court_lodging_standards
value <= medium_amenity_level
}
has_dlc_feature = royal_court
is_playable_character = yesAs written in game/common/decisions/dlc_decisions/ep_1/00_ep1_court_grandeur_and_amenity_decisions.txt.
Can be taken when (is_valid) (37 lines of game script)
amenity_level = {
target = court_lodging_standards
value <= medium_amenity_level
}
trigger_if = {
limit = {
amenity_level = {
target = court_lodging_standards
value > low_amenity_level
}
}
custom_description = {
text = AT_LEAST_ONE_GUEST_TRIGGER
any_pool_guest = { }
}
}
trigger_else = {
OR = {
custom_description = {
text = AT_LEAST_ONE_GUEST_TRIGGER
any_pool_guest = { }
}
custom_description = {
text = AT_LEAST_ONE_UNIMPORTANT_COURTIER_TRIGGER
any_courtier = {
order_mass_eviction_decision_evictable_courtier_trigger = yes
count >= 1
}
}
}
}
is_alive = yes
not = {
exists = involved_activity
}
is_imprisoned = no
has_contagious_deadly_disease_trigger = noAs written in game/common/decisions/dlc_decisions/ep_1/00_ep1_court_grandeur_and_amenity_decisions.txt.
Effects
- Due to your severe lack of lodgings, you may also opt to evict unimportant courtiers
Effect (13 lines of game script)
show_as_tooltip = {
order_mass_eviction_decision_guests_only_effect = yes
}
if = {
limit = {
amenity_level = {
target = court_lodging_standards
value > low_amenity_level
}
}
custom_tooltip = order_mass_eviction_decision.tt.courtier_option
}
trigger_event = ep1_decision.0101As written in game/common/decisions/dlc_decisions/ep_1/00_ep1_court_grandeur_and_amenity_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep_1/00_ep1_court_grandeur_and_amenity_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).