CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Khans of the Steppe files

mpo_decisions_events_0500_effect

mpo_decisions_events_0500_effect = yes

game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt, line 4018 (35 lines). No parameters.

mpo_decisions_events_0500_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 4018 of its file. It takes no parameters: mpo_decisions_events_0500_effect = yes. The game's script calls it in 2 places, among them Desperate Times (decision) and Desperate Measures (event mpo_decisions_events.0500). Its body carries 3 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (35 lines of game script)
mpo_decisions_events_0500_effect = {
	custom_tooltip = {
		text = mpo_decisions_events_0500_effect_vassal_tt
		every_vassal = {
			limit = {
				NOT = {
					is_obedient_to = root
				}
			}
			add_opinion = {
				target = root
				modifier = obedience_opinion
			}
		}
	}
	custom_tooltip = {
		text = mpo_decisions_events_0500_effect_courtier_tt
		every_courtier = {
			limit = {
				NOR = {
					is_obedient_to = root
					has_obedience_reason = root
				}
			}
			add_opinion = {
				target = root
				modifier = obedience_opinion
			}
		}
	}
	custom_tooltip = {
		text = mpo_desperate_stance_invasion_cb_enable_var_tt
		set_variable = mpo_desperate_stance_invasion_cb_enable_var
	}
}

As written in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls mpo_decisions_events_0500_effect.

Decisions (1)

Events (1)

Source: game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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