Scripted effect · All Under Heaven files
mandala_invalidate_contracts_effect
mandala_invalidate_contracts_effect = yesgame/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2897 (25 lines). No parameters.
mandala_invalidate_contracts_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2897 of its file. It takes no parameters: mandala_invalidate_contracts_effect = yes. The game's script calls it in 2 places, among them on_travel_plan_abort (on action) and on_travel_plan_cancel (on action). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
What it does
If
- Any character active contract:
Then
- One random character active contract:
- Where:
task_contract_taker = { … }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (25 lines of game script)
mandala_invalidate_contracts_effect = {
if = {
limit = {
any_character_active_contract = { is_a_mandala_contract_trigger = yes }
}
random_character_active_contract = {
limit = { is_a_mandala_contract_trigger = yes }
save_scope_as = invalidating_task_contract
task_contract_taker = {
save_scope_as = task_contract_character
send_interface_message = {
type = event_generic_bad_with_text
title = mandala_contract_invalidated_title
left_icon = scope:task_contract_character
desc = mandala_contract_invalidated_desc
}
scope:invalidating_task_contract = { invalidate_contract = yes }
}
}
}
if = {
limit = { has_character_flag = recently_completed_mandala_contract }
remove_character_flag = recently_completed_mandala_contract
}
}As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls mandala_invalidate_contracts_effect.
On actions (the game's own hooks) (2)
- on_travel_plan_abort
- on_travel_plan_cancel
Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.