Scripted effect · All Under Heaven files
mandala_embrace_tributary_effect
mandala_embrace_tributary_effect = yesgame/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2123 (20 lines). No parameters.
mandala_embrace_tributary_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2123 of its file. It takes no parameters: mandala_embrace_tributary_effect = yes. The game's script calls it in 2 places, among them Embrace as Tributary (interaction) and Embraced: A Challenger Approaches (event tgp_east_asia_interaction_events.0030). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
What it does
- scope:recipient: Opinion: Accepted Tributary Offer (+20)
start_tributary_interaction_effect = { TRIBUTARY = scope:recipient SUZERAIN = scope:actor }- scope:actor: Event char_interaction.0362
consume_all_criminal_reasons_effect = { LIEGE = scope:actor CRIMINAL = scope:recipient }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
mandala_embrace_tributary_effect = {
scope:recipient = {
add_opinion = {
modifier = accepted_tributary_status_opinion # this opinion also acts as a built-in cooldown
target = scope:actor
opinion = 20
}
}
start_tributary_interaction_effect = {
TRIBUTARY = scope:recipient
SUZERAIN = scope:actor
}
scope:actor = {
trigger_event = char_interaction.0362
}
consume_all_criminal_reasons_effect = {
LIEGE = scope:actor
CRIMINAL = scope:recipient
}
}As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls mandala_embrace_tributary_effect.
Character interactions (1)
Events (1)
- Embraced: A Challenger Approaches
tgp_east_asia_interaction_events.0030
Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.