CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

consume_all_criminal_reasons_effect

consume_all_criminal_reasons_effect = { CRIMINAL = … LIEGE = … }

game/common/scripted_effects/00_prison_effects.txt, line 2485 (28 lines). Parameters: $CRIMINAL$, $LIEGE$.

consume_all_criminal_reasons_effect is a scripted effect in Crusader Kings III, written at line 2485 of its file. A call passes 2 parameters: CRIMINAL and LIEGE. The game's script calls it in 10 places, among them Demand as Tributary (interaction), Grant Pardon (interaction) and Submit to Suzerain (interaction). Patch 1.20.1.2, from game/common/scripted_effects/00_prison_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (28 lines of game script)
consume_all_criminal_reasons_effect = {
	$LIEGE$ = {
		if = {
			limit = {
				has_imprisonment_reason = $CRIMINAL$
			}
			consume_imprisonment_reasons = $CRIMINAL$
		}
		if = {
			limit = {
				has_banish_reason = $CRIMINAL$
			}
			consume_banish_reasons = $CRIMINAL$
		}
		if = {
			limit = {
				has_execute_reason = $CRIMINAL$
			}
			consume_execute_reasons = $CRIMINAL$
		}
		if = {
			limit = {
				has_revoke_title_reason = $CRIMINAL$
			}
			consume_revoke_title_reason = $CRIMINAL$
		}
	}
}

As written in game/common/scripted_effects/00_prison_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls consume_all_criminal_reasons_effect.

Events (3)

Source: game/common/scripted_effects/00_prison_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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