CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Wandering Nobles files

inspection_survey_intent_province_modifier

inspection_survey_intent_province_modifier = { MODIFIER = … }

game/common/scripted_effects/08_bp3_effects.txt, line 473 (19 lines). Parameters: $MODIFIER$.

inspection_survey_intent_province_modifier is a scripted effect in Crusader Kings III, in the Wandering Nobles files, written at line 473 of its file. A call passes 1 parameter: MODIFIER. The game's script calls it in 1 place, among them Mine Your Own Business (event bp3_survey.1060). Patch 1.20.1.2, from game/common/scripted_effects/08_bp3_effects.txt.

What it does

  • If

    • has_activity_intent = survey_learning_intent
    • Their capital barony’s province:
      • NOT = { has_province_modifier = $MODIFIER$ }

    Then

    • Their capital barony’s province:
      • add_province_modifier = { modifier = $MODIFIER$ years = 5 }

    Otherwise

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (19 lines of game script)
inspection_survey_intent_province_modifier = {
	if = {
		limit = {
			has_activity_intent = survey_learning_intent
			capital_barony.title_province = {
				NOT = { has_province_modifier = $MODIFIER$ }
			}
		}
		capital_barony.title_province = {
			add_province_modifier = {
				modifier = $MODIFIER$
				years = 5
			}
		}
	}
	else = {
		inspection_survey_intent_development = { VALUE = 5 }
	}
}

As written in game/common/scripted_effects/08_bp3_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls inspection_survey_intent_province_modifier.

Events (1)

Source: game/common/scripted_effects/08_bp3_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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