Scripted effect · All Under Heaven files
hold_examinations_effect
hold_examinations_effect = yesgame/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 780 (11 lines). No parameters.
hold_examinations_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 780 of its file. It takes no parameters: hold_examinations_effect = yes. The game's script calls it in 2 places, among them grant_movement_petition_effect (scripted effect) and grant_movement_petition_tooltip_effect (scripted effect). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
What it does
- Ask the Son of Heaven to start a Capital Examination as soon as possible (within 1-2 years)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (11 lines of game script)
hold_examinations_effect = {
custom_tooltip = celestial_movement_demands_interaction.tt.hold_examinations_effect
hidden_effect = {
scope:hegemon = {
add_character_flag = {
flag = examinations_ai_override
}
ai_attempt_to_host_activity = activity_imperial_examination
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls hold_examinations_effect.
Scripted effects (2)
Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.