CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

hold_examinations_effect

hold_examinations_effect = yes

game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 780 (11 lines). No parameters.

hold_examinations_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 780 of its file. It takes no parameters: hold_examinations_effect = yes. The game's script calls it in 2 places, among them grant_movement_petition_effect (scripted effect) and grant_movement_petition_tooltip_effect (scripted effect). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
hold_examinations_effect = {
	custom_tooltip = celestial_movement_demands_interaction.tt.hold_examinations_effect
	hidden_effect = {
		scope:hegemon = {
			add_character_flag = {
			flag = examinations_ai_override
			}
			ai_attempt_to_host_activity = activity_imperial_examination
		}
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls hold_examinations_effect.

Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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