Scripted effect
historical_character_finalization_effect
historical_character_finalization_effect = yesgame/common/scripted_effects/00_historical_characters_scripted_effects.txt, line 8882 (13 lines). No parameters.
historical_character_finalization_effect is a scripted effect in Crusader Kings III, written at line 8882 of its file. It takes no parameters: historical_character_finalization_effect = yes. The game's script calls it in 13 places, among them pam_heresy_spawn_bogomilist_founder_effect (scripted effect), pam_heresy_spawn_bogomilist_secondary_founder_effect (scripted effect) and pam_heresy_spawn_cathar_founder_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_historical_characters_scripted_effects.txt.
What it does
- Gains the Trait Historical Character
- Their house:
generate_coa = yes
- Their dynasty: The coat of arms changes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
historical_character_finalization_effect = {
add_trait = historical_character
house ?= {
generate_coa = yes
}
dynasty ?= {
set_coa = scope:historical_character.house
}
set_variable = {
name = show_historical_gui
value = 1
}
}As written in game/common/scripted_effects/00_historical_characters_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls historical_character_finalization_effect.
Scripted effects (13)
- pam_heresy_spawn_bogomilist_founder_effect
- pam_heresy_spawn_bogomilist_secondary_founder_effect
- pam_heresy_spawn_cathar_founder_effect
- pam_heresy_spawn_cathar_secondary_founder_effect
- pam_heresy_spawn_hussite_founder_effect
- pam_heresy_spawn_hussite_secondary_founder_effect
7 more
- pam_heresy_spawn_joachimite_founder_effect
- pam_heresy_spawn_joachimite_secondary_founder_effect
- pam_heresy_spawn_lollard_founder_effect
- pam_heresy_spawn_lollard_secondary_founder_effect
- pam_heresy_spawn_waldensian_founder_effect
- pam_heresy_spawn_waldensian_secondary_founder_effect
- spawn_historical_characters_effect
Source: game/common/scripted_effects/00_historical_characters_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.